This past Sunday, I took a trip to the nearest Apple Store for an Apple Watch try-on appointment. Obviously, spending about a minute and a half with each model isn't enough to write any meaningful reviews, but I do have a few thoughts about the models I tried on.
Since updating to iOS 8, I've been using the Health app for tracking things such as steps walked and weight.
The problem is, since my iPhone is set to UK English, the Health app takes that to mean that I want to use metric measurements. This means that it tracks weight in kilograms, when really I want to use stone and pounds.
I looked for a setting to change Health to imperial units, but the app doesn't actually have a single setting to its name.
I decided the way to get around this was to set up a function in PCalc to convert from stone and pounds to kilograms. This isn't exactly friendly since it adds another step, but without a set of very expensive scales, weight tracking in Health is a manual process anyway.
I like Reeder for Mac a lot (the public beta of version 2 is available now) but the icon seems outdated in the dock to me. I made a new icon based on the iOS version of Reeder.
Like the old icon, it has two states, one for when there are no new items:
and one for when you have unread articles:
The icons are available to use; download them here.
All you have to do to use the icons is go to Reeder in the Finder, right-click
and choose Show Package Contents. Then, navigate to Contents → Resources
and replace the existing icons,
reeder-empty.icns, with the
The only problem is the icons will revert to the old ones whenever you install a new version of the app.
The popular new game on the App Store at the moment is Threes!. It looks sort of like a sliding number puzzle, but the concept is completely different. The idea is, starting with a 1 tile and a 2 tile, you match tiles together to form ever-increasing multiples of three.
The catch is, a tile can only pair with a matching tile (except 1 and 2), there are only 16 spaces on the board, and every time you make a move, a new tile is added. The game is over when no more tiles can move.
So, should you buy it?
It is the easiest to use (for adding/editing events) and the easiest to read (for checking schedules) for most people. Fantastical’s natural language parsing is second to none, making it fast and easy to add events, and it has a simple-yet-powerful design.
I was going to write a review of Fantastical myself, but now I don't have to, since this review on The Sweet Setup says everything I would have said and more. You're doing yourself a disservice if you're not using Fantastical.